glossary
Stage
A retired VibeMon concept: the growth stage (0–5) of the old pixel-pet slime. The garden has no growth stages.
Retired termAlso known as: 성장 단계, growth stage
Earlier versions of VibeMon described a slime as passing through six named growth stages — from Jelly Fragment (stage 0) through Baby Slime, Little Slime, Slime and Big Slime to Perfect Slime (stage 5) — first as real progression driven by XP, and later as a purely cosmetic sprite index.
The garden redesign retired growth stages altogether. The slime is now a sprout-headed jelly that works as a gardener, and your progress shows up in the garden the gardeners tend and in the record forest, where every day of AI coding becomes a tree.
Related terms
- Perfect — A removed VibeMon mechanic. Perfect used to be stage 5, the end of a growth cycle that awarded a badge, incremented a tier, and reset the slime to regrow.
- Garden energy — What the VibeMon garden runs on: activity from your AI coding agents — edits, commits and passing tests — turned into energy that the slime gardeners spend.
- Record forest — The forest where every day of AI coding is planted as a tree; longer sessions grow bigger trees.